- These are the points that came out of the group session
- Start and end points
- Communication - to audience and gauge response
- Incubation (distance self)
- Recording on paper
- Researching solid stuff and validation for inspiration
- Brain storming (breaking down)
- Scaling (working out scope, organisation)
- Finding a personal perspective
- Tuning into brief
- Adapting prior knowledge/experience
- Raising questions through conversation
- Following up questions
- Experimentation
- Asking questions of intended outcome
- Recognising limits/limitations
- Producing diagrams
- Interpreting brief by pulling specifics (relating to initial ideas)
- Setting parameters to support - non literal thinking
- Making connections (familiar /literal, unfamiliar/abstract)
We then were split into two groups.
Myself, Tai-Lee, Eunice, Faharna and Emily.
We were asked to discuss what is our understanding of 'the design process, how do they connect, how do they relate'?
It seemed like we were talking forever, but the final outcome represented the complexities of the discussion pretty well.
It was a multilayered map of procedures. Constructed like a board game, with the grid of representing the number of days we have to complete this project. To the left , a list of definite tasks that you have to do. The other points over lay and repeat as you work through the design process. Above all of this information are the connections made, that signify the brain activity and the different influences and collaborations and outcomes at that moment in the design activity. Basically signifying it's ever changing connectivity.
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